AMCS - the Advanced Music Construction System

OVERVIEW				the Advance Music Construction System


	Track Editor: Overview


	This part of the documentation explains the purpose and use of the Track
Editor. This section allows for constructing cue trigger patterns in the Track
Matrix for use during play.


	The Track Editor is the main Editor for creating riffs and rhythms. It
consists of a 256 column track and 256 row position matrix which is view
through a 16 by 16 portion. The Cursor in the Editor is highlighted as a
flashing block with two hexadecimal values apon it. The upper value relates to
the current track which the Cursor is located and the lower value as the
position. The Cursor can be moved with either the Mouse, the Cursor Panel at
the head of the Side Bar or the Keyboard. If the Cursor attempts to move
beyond the view, the area will scroll in that direction.

	Cues are entered by either using the Virtual Piano in the Function
Panel, the Keyboard or an external MIDI device. They can then be manipulated
an all manner of ways via the Function Panel.

	Each Track is looped by setting a Marker for the top and bottom of the
current selection via the set Markers function in the Function Panel. The
Markers are colour coded as green for the start of a track loop and red for the
end of a track loop.


	Track Editor: Track Matrix
	Track Editor: Track Markers
	Track Editor: Function Panel
	Side Bar: Cursor Panel
	Track Editor: Keyboard
	General: Glossary

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